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Fundamentals Card Game
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Devlog
Refactor Beta
December 16, 2023
by
Dimanari
Coding for Perfection Targeting: the targeting system for the game has been modified, as now the internal values point towards a staticly generated opbjectID that applies to any targetable object(Play...
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Beta Delay Announcement
December 01, 2023
by
Dimanari
Beta is on Delay due to deep rooted bugs in the code of the game I am required to do heavy refactoring for the code. which means re-writing multiple systems: base game: targeting, spell and effect str...
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Beta Development: Deck Editor
November 25, 2023
by
Dimanari
Deckbuilding Game: now with actual Deckbuilding I finally implemented the Deckbuilding aspect of this deckbuilding game, I know I must be fucking stupid to take so long to realize this was important...
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Beta Development: Militia Man AI
November 24, 2023
by
Dimanari
Beta 0.2 - Militia Man the new beta update "Militia Man" includes the new AI opponent with the same nickname. a very simple AI to play against, uses a deck of 30 Militia, this opponent is going to spa...
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Beta Development: Drawing Anew
November 23, 2023
by
Dimanari
Making things look better I had a few issues with how the game looked in a general sense, the font was awful and didn't align properly causing a lot of issues for me to get my cards looking the way I...
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Beta 0.1 Release
November 23, 2023
by
Dimanari
Let the games begin! the Beta build of the game is finally available for download! found out the "Freeze on opening server" bug was due to INET6 vs INET4 collision and connection timeouts. with the ad...
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Beta Development Day 5 + Alpha2.03
November 23, 2023
by
Dimanari
1
Bugs and Crashes according to a friend of mine who tested the previous version the game freezes and crashes when starting a new game. that is a big issue for me, because if the game doesn't work on ot...
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Beta Development Day 4 + Alpha2.0
November 22, 2023
by
Dimanari
Starting for real the game has been in integration limbo for 5 days now, and is finally showing results. after those days of crunch and balancing work and coding I managed to get the basic version of...
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Beta Development Day 3 + Insights
November 20, 2023
by
Dimanari
#announcement, #roadmap
Things take shape I am trying to push this over to a working state, but work is taking most of my day leaving me with very little time for development. so anyways, I started making today's batch of ch...
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Beta Development Day 2
November 19, 2023
by
Dimanari
#roadmap, #announcement
Things get changed I realized I stall the game when connecting the client to the local server, that caused a lot of issues, and made the game look like it crashed when it was waiting on a socket, so I...
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Beta Development Starting
November 18, 2023
by
Dimanari
#roadmap, #announcement
Beta Development begins! My Visual Studio decided to not import new projects anymore so I needed to work extra hard to get this to compile, but after that I started working on drawing Cards and Creatu...
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Alpha Release
November 17, 2023
by
Dimanari
#Version
Game is now starting Beta development, so I wanted to Share the Alpha build with the internet before I go back to mostly silence as I hack at the problems of making an online CCG. this is my largest p...
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